Unity-Runtime-MCP

pokelege
2
Unity Runtime MCP is an implementation of the Model Context Protocol (MCP) as a BepInEx 6 plugin for Unity IL2CPP games. It enables external AI agents to interact with the game runtime via reflection-based tools.
#bepinex #il2cpp #mcp #mcp-server #unity #unity3d #ai-tools

Content

MCP Config

Below is the configuration for this MCP Server. You can copy it directly to Cursor or other MCP clients.

mcp.json